We are pleased to announce the first participatory game design workshop for the GameCamp! 2016 season.
The workshop will be held on Tuesday, October 27, 2015, from 6-8pm in MU II (in the Memorial Union).
Register here: http://goo.gl/forms/gQbdax708g
If you weren’t able to attend the workshop last year, here’s your chance. It is a great introduction to thinking about game design as a process of modifying previous games and mechanics. It is also a nice crash course in understanding how video games are culturally meaningful and how as designers we can be thoughtful about the kinds of meanings our games create.
If you attended last year’s workshop, feel free to participate again. Refreshing game design principles is always good, and you will get another chance to work with people to develop a game concept.
For more information about GameCamp! workshops and the game jam we host, check out our informational pages, earlier posts, past workshops, and entries from our last game jam on our website: http://ucdavisgamecamp.wordpress.com
-Josef Nguyen, Amanda Phillips, Stephanie Boluk, and Patrick LeMieux